I love games. I love playing them and making them and I love how fun they can be. As a kid, I always wondered how they worked, and now I'm always working on them. Development, while demanding, never gets old to me. I always aim to add a bit of myself to every project, whether it be a complex game-play system, scripted event, or a visual effect. I believe in the power of games to bring fun to people around the world and foster community.
Skills/Interests: Game Development with C#/C++, Game Engines (Unity/Unreal), Gameplay Programming, Game Design, SVN, Git, Python
Professional Portfolio: https://michaeljoconnell.weebly.com/